Skip to content
View StarsX's full-sized avatar
  • Taipa

Block or report StarsX

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. MultiVolumes MultiVolumes Public

    Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time m…

    C 31 4

  2. XUSG XUSG Public

    XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.

    C 125 9

  3. FluidX12 FluidX12 Public

    Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume render…

    C 39 10

  4. RayTracedSPH RayTracedSPH Public

    Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neighbor search.

    C 13

  5. slangpyGaussianBlur slangpyGaussianBlur Public

    Single-pass separable Gaussian blur using slangpy

    Python 3

  6. DepthOfFieldX DepthOfFieldX Public

    Non-ML version of fast DoF based on my PG2024 paper: Fast Approximation to Large-Kernel Edge-Preserving Filters by Recursive Reconstruction from Image Pyramids

    C 6